Plastic surgery
Star Wars Galaxies opens when you figure that is transported by the Empire’s soldiers to a space station under their control. You go through a series of aid records that tell you how very basic features of the game works, such as how to make objects in your case, death (you will die in this game, clone your reborn), use the bank and of course how to to fight. When you are through the entire round you get to choose which of Star Wars Galaxies ten planets to start on, and these include well-known locations such as Tatooine, Naboo and Corelli. But before all this you have to through the system to create the shape – first and foremost appearance. The game gives you a huge range of modification possibilities never before seen in a similar game.
You can literally change every part of the body, from eyes and ears, the nose and mouth. You can change skin color, hair color, hårsveis, height, how thick you should be, how muscular you are going to be, tattoos and so on. You can even determine how old your character should look like, and actually accentuate wrinkles if you so desire. Star Wars Galaxies are doing a great job in letting the players look exactly as they want, and therefore it is often the case that you meet players that actually look different almost every time. Inside the game world, there are also players who specialize in the “image design”, which is a kind of hybrid of a hairdresser and a plastic surgeon. Want to change your face? When these professionals, you should seek out.
Star Wars Galaxies klasse-/yrkesystem is extremely well done, and the developers have taken a completely different way than what you see in other online games. Here you will find no traditional experience levels, and you are free to choose career path as you work your way out of the game. You also have the opportunity to immerse yourself in multiple trades at the same time, and make you a sort of “jack-of-all-trades,” or just specialize in one or two professions that you are really good in. The game consists of so-called basic occupations and elite professions. When you first start the game you must choose a base profession, such as, for example, scout, doctor, shooter or brawler who specializes in fighting with your hands. Each of these professions have different milestones, and when you reach a new milestone will your character will acquire new properties and get access to use more advanced combat techniques, objects and so on.
What will you be today?
It is one of the Star Wars Galaxies strengths, is precisely how each profession is not a straight line from beginning to end. A shooter must use such rifles for a long time to acquire the rifle experience, which will lead to him when the specific milestones within the shooter profession. When he finally completed all milestones rifle, he can go on to elite profession “Rifleman” who only specialize in rifles.
But he can also acquire viewing experience in the use of guns, and work up in the gun-benchmarks using, that’s guns. If you complete all the various milestones within a profession, you are allowed to claim the title “master”, and this requires very large commitment to achieve. To be “master” in a profession is not necessary, and since the game only allows you to achieve a certain number of milestones, you can either spend the time to work with many different professions.
It sounds undoubtedly complex, while once you’re inside the game is all crystal clear. Star Wars Galaxies allows you to refine and specialize your character significantly greater extent than any other games of this type. You may well be a single chef who uses his rifle properties to obtain the necessary materials a cook must possess. You can become a “Creature’s”, but this requires that you be a good scout before you can go out into nature and tame the wild animals. There are a myriad of different classes in Star Wars Galaxies, and it is only you who decides whether to be good for many, or master of a few. The game also has something called “elite-elite” professions which actually require you to have “master” level in one or more trades before you all start to work on this, and among these are such as Boba Fat specialty – bounty hunters.
But here you’ll find far more than the typical combat occupations. In Star Wars Galaxies, you will find a myriad of far more peaceful occupations based on the basic profession of “artisan” – meaning craftsman. After developing yourself in “artisan” profession, you can, among other things continue to be robotic engineering where you actually create robots, tailor how you create different types of clothing, weapons smith who creates weapons of all types, or bioengineering which can produce animals and various substances that enhance the players. The whole game is built on an intricate system of resources, and you need to buy or even go out into nature to find them. A weapon-maker must find different types of minerals to build their own objects, and if he uses rare resources of good quality final product will actually be better. A laser weapon made from a mineral that conductive better, will therefore provide better damage results. Resources moves on the planet all the time, and players have to constantly go out and seek out the best places to dig them out.
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